The Uses and Gratifications Theory

 The Uses and Gratifications Theory


The Uses and Gratification Theory assumes audiences actively seek out media to satisfy individual needs.


Why/How do we consume media

Personal Identity

Information

Entertainment

Social Interaction (Personal relationships)


Personal Identity

  • Finding reinforcement for personal values
  • Finding models of behaviour
  • Identifying with valued others (in the media)
  • Gaining insight onto ones self


Information

  • Finding out about relevant events and conditions in immediate surroundings, society and the world
  • Seeking advice on practical matters or opinion and decision choices
  • Satisfying curiosity and general interests 
  • Learning; Self-education
  • Gaining a sense of security through knowledge


Entertainment

  • Escapism, or being diverted from problems
  • Relaxing
  • Filling time
  • Emotional release
  • Sexual gratification 


Integration and Social Interaction

  • Gaining insight into circumstances of others; social empathy
  • Identifying with others and gaining a sense of belonging
  • Finding a basis for conversation and social interaction
  • Having a substitute for real-life companionship
  • Helping to carry out social roles
  • Enabling one to connect with family, friends and society


Target Audience

-Primary target audience = A specific group of people you are targeting a product towards.

                                           Mass = Majority/Main group of people


-Secondary target audience = Second group of people who would be targeted/gain pleasure from 

                                                a product


-Tertiary target audience = Everyone else. They might not have an interest in the product, but

                                           might buy in/consume it especially if it becomes cheaper


Demographics

Gender

Race

Age

Class (spending power)

Ethnicity

Comments